
This game screams Lovecraft-style Cthulhu, so you just knew this was going to be a factor. Which brings up the second thing to worry about: your sanity. Or maybe the Jester, who is very good at bleed attacks and healing stress with mad jams on his lute. Or you could get freaky again and take the Occultist, a Jafar-looking mofo who is really good at debuffs and taking out Eldritch monsters. As for the backline, you could go conventional with a Vestal, who is best known for her heals. Or maybe the Hellion, a berserker warrior woman who is really good at massive AOE attacks. You could take the Leper, a diseased dude armored to the gills who hits like a freight train. Or maybe you want to try some weirder shit. He is a holy warrior good at slaying undead and inspiring your troops. First off, how are you going to keep your people healthy? You’re going to want a frontline that can take a pounding and give as good as they get.

In Darkest Dungeon, you have two main things to worry about. That feeling of tearing apart a cavern full of unspeakable evil? Priceless.

But that learning experience? Fun as hell. Darkest Dungeon is what you get when you take the base-building of XCOM, mix in some old Final Fantasy style RPG, simmer it on a perma-death dungeon-crawling roguelike, and then splash it with some heavy duty dark Cthulhu sauce.
